Current work

Driveline Baseball

driveline is a data-driven player development company. they work with professional and amateur athletes at the intersection of biomechanics, technology, and training.

i handle end-to-end content production there — filming, editing, and building the systems that make content work as a growth engine.

i shoot high-performance training environments and coaching sessions and edit them in a way that feels cinematic. I focuse on story-driven content optimized for social. the goal is always clarity and retention. making complex ideas in biomechanics and player development easy to understand and hard to scroll past.

beyond production i think about how content works structurally — how a hook, a narrative arc, and the right framing can turn a viewer into a lead, a customer, or an athlete.